Hearts Card Game Rules
How to Play Hearts
Overview
Hearts is a classic trick-avoidance card game for 4 players. The objective is to avoid taking hearts and the Queen of Spades. The player with the lowest score when someone reaches 100 points wins.
The Deck
Hearts uses a standard 52-card deck. Each player receives 13 cards per round.
Dealing
The entire deck is dealt evenly to all 4 players, giving each player 13 cards.
Card Passing
Before play begins each round, players select 3 cards to pass to another player. The pass direction rotates each round:
- Round 1: Pass 3 cards to the left
- Round 2: Pass 3 cards to the right
- Round 3: Pass 3 cards across (to the opposite player)
- Round 4: No pass (hold your hand) โ then the cycle repeats
Card Rankings
Cards rank from highest to lowest within each suit. There is no trump suit in Hearts.
A > K > Q > J > 10 > 9 > 8 > 7 > 6 > 5 > 4 > 3 > 2
Trick Play
Play proceeds in tricks of 4 cards:
- The player with the 2โฃ leads the first trick.
- Players must follow the led suit if possible.
- If you cannot follow suit, you may play any card โ except on the first trick, where you cannot play hearts or the Qโ .
- The highest card of the led suit wins the trick. There is no trump.
Breaking Hearts
Hearts cannot be led until a heart has been played on a previous trick (discarded when void in the led suit). Once this happens, hearts are considered "broken" and can be led freely. If your hand is entirely hearts, you may lead a heart even if hearts are not broken.
Scoring
Points are penalty points โ you want to avoid them:
| Card | Points |
|---|---|
| Each Heart (โฅ) | 1 |
| Queen of Spades (Qโ ) | 13 |
| Maximum per round | 26 |
Shooting the Moon
If one player captures ALL 26 penalty points in a single round (all 13 hearts plus the Qโ ), they "shoot the moon." Instead of receiving 26 points, they score 0 and every other player receives 26 points. This is a high-risk, high-reward strategy.
Winning the Game
The game continues round by round until any player reaches 100 points (or 50 in a short game). At that point, the player with the lowest cumulative score wins.